Oh, and proximity-triggered mines, remote-detonated C4 packs, molotoves, and standard grenades, too. Those weapons then, in most cases, have several optional attachments - silencers, various sights, extended magazines, etc - allowing you to further customise your loadout. (A) Wide variety of weapons (4 handguns, 5 SMGs, 3 shotguns, six assault rifles, 3 sniper rifles, 3 LMGs, two grenade launchers, flamethrower, flare pistol, a bow, and several "signature" weapons (better-than-normal versions of existing weapons). In terms of gameplay, FC3 is again a winner, IMO. Graphically, FC3 is of course head, shoulders, and half a torso above the prior games, even FC2. On a scale of Far Cry 2 to Far Cry, where does Far Cry 3 fall? I wouldn't say it was shit, because the core gameplay was solid, but the story was really wonky (in a bad way), and the ending just sucked huge, throbbing donkey cocks.
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